How do you persuade players that they’re getting their cash’s price from a $500+ graphics card? Nvidia’s newest method is fairly sensible — it’s taking real-time ray tracing, an eye-popping if barely adopted function beforehand unique to its expensive new RTX-series graphics playing cards, and bringing it to a complete bunch of older Nvidia GTX-series GPUs that may’t ray hint to save lots of their lives.
I’m partly joking. It’s fairly cool that I’ll quickly be capable of check out some “primary” DirectX Raytracing with my practically three-year-old Nvidia GeForce GTX 1080 GPU! Listed here are the opposite graphics playing cards and chips that ought to be capable of take benefit with a driver replace this April:
However severely: Nvidia’s weblog submit appears explicitly designed to indicate that solely the costliest RTX-series GPUs can remotely method 60fps framerates in trendy video games with ray tracing enabled.
Simply take a look at the corporate’s comparisons charts for just a few standard video games with ray tracing enabled — and word that the “greatest case state of affairs” on the appropriate requires DLSS, one other function that’s nonetheless unique to the pricier RTX sequence GPUs.
The GTX 1080 Ti is among the many strongest of the last-gen playing cards — and it’s struggling even with a Core i9 processor to assist it shoulder the load.
Nvidia chalks up the variations to not unique options, thoughts you, however the precise design of those chips. The RTX-series GPUs merely have cores that the GTX ones don’t, together with RT cores designed for ray tracing and Tensor cores for machine studying that assist allow DLSS.
However I don’t assume that’ll maintain Nvidia rival AMD from making enjoyable of this transfer, although. AMD stated final November that it wouldn’t implement DirectX Raytracing (the model that Nvidia is now enabling right here) till it might make ray tracing a regular function throughout its product line. These phrases felt defensive then, however they make much more sense now.
Actually, we’re fairly bullish on ray tracing long-term… however with a number of the first promised video games simply barely getting assist months after the graphics playing cards debuted, it’s very early days for the know-how.